The thrilling prequel to "redwall". the clever and greedy wildcat tsarmina becomes ruler of all mossflower woods and is determined to govern the peaceful woodlanders with an iron paw. the brave mouse martin and quick-talking mouse thief gonff meet in the depths of kotir castle's dungeon. the two escape and resolve to end tsarmina's tyrannical rule. joined by kinny the mole, martin and gonff set off on a dangerous quest for salamandastron, where they are convinced that their only hope, boar the fighter, still lives.
The third addition to the beloved redwall series takes place during the summer of the golden plain. preparation for a great feast are underway at redwall abbey, and the young mouse mattimeo is contributing his share of the labors. but mattimeo is the son of matthias, the guardian of redwall abbey, and it is this fact that makes him the target of a fiendish kidnapping plot contrived by the vicious fox, slagar the cruel. when matthias and his brave followers abandon their homes and face enslavement for the return of
In the fourth volume of the epic redwall saga, a mouse-ship is attacked by the pirate rat gabool and his heinous band of cut-throats. hapless voyagers mariel and her father joseph the bellmaker are mercilessly thrown into the sea by the pirates. mariel washes ashore, starved and near death, and is taken in by the hospitable inhabitants of redwall abbey. sure that her poor father is dead, mariel swears an oath of vengeance against the filthy pirates who killed her father. with he help of a motley band of animals,
The inhabitants of redwall relax in the haze of summer-but as they do, the neighboring stronghold of salamandastron lies besieged by the evil weasel army of ferhago the assassin. worse still, mara, beloved daughter of urthstripe, badger lord of the fire mountain, is in terrible danger. then a lightning bolt uncovers the sword of martin the warrior, and young samkin embarks on an adventure that leads him to mara. can the good creatures triumph over the villainous assassin? illustrated by gary chalk
It has been four seasons since mariel, the warrior-mouse daughter of joseph the bellmaker, and her companion, dandin, set off from redwall to fight evil in mossflower. nothing has been heard of them since. then one night, in a dream, the legendary martin the warrior comes to the bellmaker with a mysterious message. clearly, mariel and dandin are in grave danger. joseph and four redwallers set off at once to aid them. as they push over land and sea, they cannot know the terrible threats they face. will the bellmaker
Abandoned as an infant by his father, the evil warlord swartt sixclaw, veil is raised by the kindhearted bryony. despite concerns from everyone at redwall, bryony is convinced that veil's goodness will prevail. but when he commits a crime that is unforgivable, he is banished from the abbey forever. then swartt and his hordes of searats and vermin attack redwall, and veil has to decide: should he join swartt in battle against the only creature who has ever loved him? or should he turn his back on his true father?
The tears of all oceans are missing. six magnificent rose-colored pearls, which inspire passion and greed in all who see them, have been stolen and passed from hand to hand, leaving a cryptic trail of death and deception in their wake. and now ublaz mad eyes, the evil emperor of a tropical isle, is determined to let no one stand in the way of his desperate attempt to claim the pearls as his own. at redwall abbey, a young hedgehog maid, tansy, is equally determined to find the pearls first,
The murderous rapscallion army is on the move. dealt a humiliating defeat by lady cregga rose eyes, the badger lady of salamandastron, who still pursues them, the rapscallions are heading inland to take an even greater prize: the peaceful abbey of redwall. the elite fighting unit of hares, the long patrol, is called out to draw them off. at the forefront is the young hare tammo, the lead sword in one of the most ferocious battles redwall has ever faced?ready to fight to the death! ?[jacques is] a masterful storyteller.
A villainous new presence is aprowl in mossflower woods-the marlfoxes. stealthy and mysterious, they are out to plunder and destroy everything in their path. and when they reach redwall abbey, they ruthlessly steal the most precious treasure of all-the tapestry of martin the warrior. it takes dann reguba and song swifteye, children of warrior squirrels, to follow in their fathers' heroic footsteps. together with the young shrew dippler, and burble the brave watervole, they embark upon the seemingly impossible quest. . . .
In this twelfth book in the masterful redwall epic, storyteller brian jacques goes back in time to the days before redwall, revealing with dramatic poignancy the legend of the first of the magnificent redwall warriors--luke, father of martin. it is that legend martin hopes to discover when he embarks on a perilous journey to the northland shore, where his father abandoned him as a child. there, within the carcass of a great red ship he uncovers what he has been searching for: the story of the evil pirate stoat, vilu
The young haremaid dotti and the badger-warrior lord brocktree—unlikely comrades—set out for salamandastron together, only to discover the legendary mountain has been captured by the wildcat ungatt trunn and his blue hordes. to face them, the two must rally an army—hares and otters, shrews and moles, mice and squirrels—and execute a plan that makes up in cleverness what it lacks in force.
The bestselling redwall saga continues in taggerung.years ago, the vermin clan of sawney rath kidnapped one of redwall's own-a baby otter, destined to become their taggerung, a warrior hero of ancient legend. but as young tagg grows, he rebels against his destiny. the young otter journeys in search of his birthplace, a member of sawney's clan always near, out to destroy the deserter. with the feisty mouse nimbalo, tagg fends off the avenging vermin, but can he find his way back to the redwall family from whom he was separated
Enslaved by the evil ferret king agarno and his daughter, princess kurda?slavers who have shackled hundreds?the brave squirrelmaid triss, along with shogg the otter and welfo the hedgehog, plans a daring escape by sea. in her flights, triss happens upon redwall, and the abbey creatures discover a new hero in her. someone brave enough to carry the sword of martin and face the evil that threatens them . . . ?scrumptious feasts, rollicking humor, swashbuckling heroes, faithful friends, and treacherous villains magically combine through three intertwined action-packed plots into one
The sixteenth full length redwall novel sheds light on the abbey's ancient origins in a thrilling adventure. loamhedge, the deserted abbey, has been forgotten for countless seasons. what secrets do it's ruins hold? when it becomes clear that wheelchair-bound martha might be cured by a formula buried there, two old warriors are inspired by the spirit of martin the warrior himself to go on a quest for the ancient abbey and three young rebels are determined to go with them. meanwhile. the giant badger lonna bowstripe thirsts for vengeance as
A dark force is rampaging through the forests of mossflower. gulo the savage, wolverine, flesh-eater and brutal killer, has come across the seas in search of his brother, askor. askor stole the famous walking stone that will make one of them king of the lands of ice and snow - and gulo wants it back. anybeast who gets in gulo's way is dead meat. literally. rakkety tam mcburl is a brave border warrior, travelled south in search of adventure. but when his army is attacked by gulo's flesh-eating band, adventure
Lord asheye of salamandastron, now old and blind, has a prophecy: a new badger lord must take place and reign over the legendary badger fortress. but who is this young warrior who 'shuns both armour and sword'? and how is he to be found?
On a moonless night, two rats follow hypnotic lights into the forest, never to be seen again. such is the power of the doomwytes, sinister ravens led by the deadly korvus skurr. and when the young mouse bisky persuades the creatures of redwall abbey to go in search of a fabled treasure, hidden long ago by one of the abbey's most notorious thieves, they do not suspect skurr and his ravens will be vying for that very treasure. bisky and his fellow redwallers must summon all their courage to face
He appears out of thin air and vanishes just as quickly. he is zwilt the shade, and he is evil. yet he is no match for his ruler, vilaya the sable quean. along with their hordes of vermin, these two have devised a plan to conquer redwall abbey. and when the dibbuns go missing, captured one by one, their plan is revealed. will the redwallers risk the fate of their abbey and all of mossflower wood to save their precious young ones from imprisonment? perhaps buckler, blademaster of the long
Redwall abbey has never seen a creature more evil or more hideous than razzid wearat. captain of the greenshroud, a ship with wheels that can sail through water as well as the forest, this beast is a terror of both land and sea, traveling mossflower country, killing nearly everything-and everyone- in his path. and his goal? to conquer redwall abbey. from salamandastron to the high north coast, the brave hares of the long patrol team up with the fearless sea otters of the rogue crew to form a pack so